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Ok, it came to me in a dream last night.
This patch for SHIFT sprinting will be standard for all future downloads. Drop the 2 tiny files below in your /mods/sys folder and replace the old as usual.
game.inf
units.inf
You need BOTH FILES as they work together to solve the lag spike. I would still like feedback if it is fixed or much better, for those who have this issue.
P.S. Thank you all for the feedback with this long-time issue. The pressure to fix this issue has been on-going. Due to "age" of the Blitz engine and newer operating systems compatibility, I do not believe it can get any better than this patch.

This patch for SHIFT sprinting will be standard for all future downloads. Drop the 2 tiny files below in your /mods/sys folder and replace the old as usual.


You need BOTH FILES as they work together to solve the lag spike. I would still like feedback if it is fixed or much better, for those who have this issue.
P.S. Thank you all for the feedback with this long-time issue. The pressure to fix this issue has been on-going. Due to "age" of the Blitz engine and newer operating systems compatibility, I do not believe it can get any better than this patch.
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Heya Wintermute,
The water pump spring will now fill back up when it rains for next update. Destroying the pump and rebuilding it to get water again I would consider an "exploit".(very nice find indeed) So I have fixed that. Now if you destroy the pump, the spring rock is also destroyed along with it.
The water pump spring will now fill back up when it rains for next update. Destroying the pump and rebuilding it to get water again I would consider an "exploit".(very nice find indeed) So I have fixed that. Now if you destroy the pump, the spring rock is also destroyed along with it.
Tried this solution and it has little effect, perhaps a little better. Massive mod seems to work fine for me which just seems odd. How would i alter the normal moving speed to something higher just to balance it out for now?
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Hi olieo,
Yeah MM script for sprint does not work for this mod because it is modified to reduce or increase your speed depending on your weight capacity. sorry bro.
Yeah MM script for sprint does not work for this mod because it is modified to reduce or increase your speed depending on your weight capacity. sorry bro.
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Hello belze, welcome.
To make a barrel for the water pump you must first work iron and steel to level up enough to unlock the STEEL BAR. once you unlock the STEEL BAR (place soft steel nugget on anvil and hit with a hammer) you need to make the STEEL BAR and place the STEEL BAR on the ANVIL and hit it with a HAMMER.
If you unlocked STEEL BAR already you may need to simply "scroll" the menu down to see it.
To make a barrel for the water pump you must first work iron and steel to level up enough to unlock the STEEL BAR. once you unlock the STEEL BAR (place soft steel nugget on anvil and hit with a hammer) you need to make the STEEL BAR and place the STEEL BAR on the ANVIL and hit it with a HAMMER.
If you unlocked STEEL BAR already you may need to simply "scroll" the menu down to see it.

edited 1×, last 19.06.16 09:20:44 pm
p.s. The glass mold will unlock at a higher "pottery" skill level. You should work with the clay items to advance this skill.
also note: The DIARY in the menu will show most all combinations if you click the TABS - information/operations/crafting/introduction...click/tick the CRAFTING at the top.
love the game, but can i have some suggestions?
Lion/wolf/bear can be easily killed while stuck behind a tree or fence (or through a hut wall). IDK if its by a design to make it easier, but i wouldn't probably try to kill a lion with stone hammer... what about increasing the animals reach a bit so you can't just bludgeon it to death from a safe spot behind 20cm wide tree?
Simmilar thing with shark: just shank him from the shore, he'll bleed out eventually. I get it wit pirahnas, it doesn't seem to be that horrible plan, but shark? could he get some boundaries so he can't swim through shore so that he couldn't be killed from it? i didn't try if you can safely attack it from vehicles....
some more things that i noticed, some were mentioned before:
when i cut ice during winter, every time i step on the edge of the shore, i get teleported under the water into the hole i made (=instantly wet and frostbitten), only way to get out of it is to run and jump over the edge on the shore...
i sometimes get fall dmg from performing random actions.
while mining with iron pickaxe, you don't see health of a rock but it can be destroyed (steel pickaxe works fine).
xp for pottery is 25 for kiln even if you put 10 bottles or 1, shouldn't there be a difference? or some fail rate depending on skill level?
potato has description hungar instead of hunger.
shark fin soup recipe in crafting contains whole shark...could that be more specific?
during winter, all trees bear fruit.
fishing from raft makes you fall into water through the raft... wawes moving with the raft probably don't cope with the fishing action...it looks nice but for fishing purposes would be better to remove waves?
(sry, i'm not from US, my english isn't probably at its best)
edited 4×, last 24.07.16 10:27:16 pm

As I started to playing Stranded 2 with that mod I found it very challenging. Don't get me wrong, I like when I need to fight for my live in survival game ( that's the point of survival game, right? ) but there's problem with food poisoning. I've created 2 diffrent islands at Normal difficult and at both of them i've just poisoned myself with water and/or bread given to my at start of game. Was it planned to be that way? Because I'm dying at day 2 just because of eating fine loaf of bread.
Also bug with fall damage when I'm walking on a flat terrain but from your post I've seen that you've fixed it, so I'm waiting for update.

Hi, bread shouldn't poison you nor the water... if it wasn't boiled, you can be sick and throw up, but it still doesn't count as poisoning. maybe you just got bitten by a snake?
As you replied, maybe you can help me, providing me with few survival tips, like where I can find a flint?

Sometimes i found flint just laying on the ground randomly, but else it drops from stone deposits. I would suggest fishing at the start if you manage to make a rod. Big difference for me also made making a few buckets, while laying on the ground they catch rainwater, so 4 of them made me after one rain source of water for a week, finally i could stop munching on leaves

Here is a snapshot of the new tribe natives you can now tame. Just follow the ingame text splashes and read the menus once you talk to one. The native in the middle is a male worker, and then the other 2 are a male and female warrior (archers). Sometime after day 5 you could find one of the first friendly natives, they do not wear blue cloths until you tame them.
Here is the changelog. Enjoy!













































edited 13×, last 07.02.17 05:02:00 pm
edited 1×, last 02.08.16 03:36:46 am
edit: thank you!
edit2: so i re-uploaded with the following:
-the ocean waves rate corrected.
-animated the tribe warrior defend stance.
-lowered the tribe woman "sigh" sound she often makes.
-when ordering the STAY command the unit would somtime glitch idle and "stutter" fast causing lag...fixed



edited 6×, last 06.08.16 05:39:00 am