CS2D
Maps/Editor
open all cell(trigger)
open all cell(trigger)
2 replies i make a prison on the roleplay map.. and now create a button for open all cells but how can i set that to open all cell? All your walls have a name right? Set the trigger of the button to a trigger_once and within the trigger_once place all your walls' name delimited by commas.
Ex, if you want 3 cells, (cell1,cell2,cell3) for the trigger.