Not this month anymore, but I think I will need only like 2-3 weeks to finish it, but that's not a final date, and might change
As Oraclefile said, in a few weeks there is a new version of the MP, but Oraclefile needs time to complete because the new version is a complete rewriting of the Multiplayer.
I tried with my girlfriend and have little lag but the game works.
I used a script to load maps and could be passed between them.
items were left in a backpack, but the buildings are built in August after returning back to the previous map disappeared
I made already a lot trailers all being kinda the same. So I thought I'd try something different. Then I noticed that the E3 is currently. So I got the idea presenting the game in the video like other studios do, but because I did not really have any time anymore, I tried doing the best I could.
You can work together on a map and test it, so you can instantly see if it works with multiplayer You can disable the weight stuff, so you can create a mod that is not limited in that. The normal Stranded II scripts work 99% without any change There is a parent state, so you could put objects together to one big and use it for exemple as a vehicle. There are alot bugfixes
about the editing stuff
could you make it so that its first person editing like in gmod
it would create problem in the editor y'know like in gmod maybe? or just add something like noclip?
Stranded II + Multiplayer = BEST THING IN THE FREAKING WORLD.
Good job guys. I played the unstable BETA version and I love it. Only a few things bothered me, and I was wondering if they would be in the next release?
Please note, that the trailer shows a complete rewrite of the Multiplayer Mod. Which means more features, less bugs, only one exe needed, win 7 fix, etc.