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The Oracle File has written
Sure it would have been much easier to implement it for multiple people from the ground up, but I didn't have any skills in Blitz 3D before, so in the beginning it was more a test how much I could do. But it was more than I expected, so we have at least S2 working for 2 people which is double the fun already
Yes, He's Right stop asking him when SII comes out or can you make that more players will be avaible now! First we need to happy that:


So this is very very cool!

Edit:
He has a lot of work.Creating/Changing isn't so easy!



OnToPiC:
When the new release where more players will be able to join then i will make an server who players can join and build his own house and all need to survive.




The Oracle File has written
No, not as long as the others also do have it

So you mean when others have the item like Ball then
they will be able to use and see it?

The Oracle File has written
No, it is only making the game asynchronous

Shit...

The Oracle File has written
No, not as long as the others also do have it

You mean they wont be able to use it but they can see it eh?
Like i have a M4 carbine rifle but the other dude who is playing with me doesnt have
so will i be able to shoot him with it or not?
very simple indeed
dont enable DM or cheats and it should work like magic
a medieval style it should be "awezemone"one player defends/build the others sieges.
anyway i love yo

cant wait for relase
The Oracle File has written
No, it should almost be the same like before, you just need a good internet connection.



Can you save & load multiplayer games to pick up where you left off?
2. Gameplay Differences between Player A (host) and Player B
If you have player A and player B start on separate islands across a shark filled sea, how will their gameplay differences differ? Will player B be attacked by lions? Will they be able to build structures by themselves? Ect. How well has the default Stranded gameplay been transferred to the new player?
2. Yes everthing will still be the same for them, only units might become a problem, we don't know yet as we haven't implemented them. (One of the last gameplay parts missing)
Can you say when it will be done? In one Month? Year? Or Maybe later? I wish you good luck.

but could you make that trading would be like in Rondom island , like when you come next to the trading guy you just press "use" and before that make a window "accept" or "decline" couse without it the other guy would just keep on trading till he would accept

http://www.youtube.com/watch?v=YAATcjBCXFI
@Dig_Dog... : We are trying to implement it
@Lion_Hearted: You can play this between LAN comps.
@GeNeX no release date so far