edited 1×, last 15.08.09 07:28:59 pm
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Vitalik's mod. Alpha version released.
38 repliesits a mod in which you can take anything you like
there are heckload of models and heaps of scripts so its useful for modders
added:
I have problem with sand script. When you use it, terrain should go up. Here it is:
script=start
on:use {
if ( ((count_behaviourinrange("object","fountain",50)+count_behaviourinrange("object","watersource",50))>0) or (inarea_freshwater("unit",1)==1) ){
alteritem 1,121,1;
process "modeling bottle",3000;
}else{
terrain getx("self"), getz("self"), 2, 0.1;
freestored "unit",1,6,1;
}
}
script=end
But it doesn't work. Sand disappears, but no more.
If i am not using if-else, then all working correct. Heelp!
edited 1×, last 13.08.09 01:50:46 pm
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on:use { 		if (count_behaviourinrange("object","fountain",50)>0) { 			if (count_behaviourinrange("object","watersource",50)>0) { 				alteritem 1,121,1; 				process "modeling bottle",3000; 			} 		}elseif (inarea_freshwater("unit",1)==1) { 			alteritem 1,121,1; 			process "modeling bottle",3000; 		}else{ 			terrain getx("self"), getz("self"), 2, 0.1; 			freestored "unit",1,6,1; 		} 	}
Now modeling bottle works. But
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terrain getx("self"), getz("self"), 2, 0.1; freestored "unit",1,6,1;
not. Ok, I found a problem. You need to experiment with this: terrain getx("self"), getz("self"), 2, 0.1; . 0.1 is too small value, when I use 0.5 it works. I dont know why.
edited 1×, last 14.08.09 01:03:52 pm
Strange, you are right. Interest that
lowering -0.1 = raising 0.5. Phew.
Unfreezed.
added:
OKay, sand terraforming and bottle making done. Now i am going to make new skills and lock some combi and unlock them with skills.
added:
There will be "bonus" in archive: new blue theme. As you remember standart is red, kidnap mod is green, my mod will be blue. It is already done. What do you think about it?)
added:
Cooking skill added and it works. There will be first version today\tomorrow.
added(very important):
HoorraY! There is first version of Vitalik's mod. For upload, i choosed my site. Here is _direct_ link to the file.
http://dartfilearchive.ucoz.ru/Vitaliksmod.zip
To install mod, copy Stranded 2(not modified! or there will be bugs) in "mods" folder, rename it in "Vitalik's mod" and extract files from archive in "mods" folder
Warning: if link doesn't work, immediately post message in that topic.
Feel free to comment.
Now no errors found.
Added i don't know what time:
Whaat? No replies? Sad. Then, if no replies will still be, then. Mod will be closed for long. Now I am freezed it, as have no time.
Also: there is bug that to make dough(or make breed) you need not 25 and 50, but 26 and 51. Sadly, site is temprory broken so i can't reupload archive now. So... waiting for posts.
edited 10×, last 03.09.09 06:00:34 pm
http://dartfilearchive.ucoz.ru/Vitaliksmod.rar
Please redownload mod to correct bug. If you will found any - post here.
Also: Builder, if you posted here, maybe will you say anything about mod?
Added:
Yeah, contunie that - why muxt i make mod which noone plays? I am no more making mod. Goodbye - i am going to make my own games))
edited 1×, last 22.09.09 09:23:47 pm
dart193 has written
Goodbye - i am going to make my own games))
WTF!? Seriously, that's noobish.
Make your own games? You really think it's easy? OMG, ok.
and what engine are you gonna use for making games?
About engine - i am learning C++ and not started to write anything yet... but i am going to make my own simulator... DC, don't worry - your is the best. I have a lot of ideas about changing Stranded... butt it is A LOT of easier to make new game))).
About goodbye - of course i say goodbye to mod probably. But if i will have troubles with game then i will practise first with mod.
Last - features of current mod - see included file in archive.
Edit (long time has passed but i am alive) :
C++ is really nice language. I have learned a lot about it and was actually able to create small pixelated game. Right now it is in Russian language only (made rus for testing purposes). However i am slowly turning my dream into reality.
edited 1×, last 22.05.12 02:16:45 pm